The Exploration mode now features ship that can be quite hard to find.
The scan will use the largest working antenna on your ship or station, and look for any derelicts within range of your Radio Antenna.
That is, ships and stations that are unpowered AND unowned.
Unpowered means no active reactors. Solar panels are not considered as they cannot be turned off.
Powered ships will be ignored.
Any ships with cubes that are owned will be ignored.
Requirements
Pilot a ship or station with an active Radio Antenna with Broadcast On.
You cannot be a passenger.
The Radio Antenna must be under your control. Either you own it, or it is shared by your faction.
The maximum scan range is restricted by the range of your Radio Antenna. If you wish to scan further you must either increase the range of your Radio Antenna, or get a bigger Radio Antenna.
Usage
In game, press Enter to open the Chat command.
And type "/scan", and press Enter.
Or type "/scan 5000", and press Enter, to specify a minimum scan radius. Anything closer than the specified value will not be displayed.
Commands
/scan Opens a new dialog with all results displayed.
Results will be ordered by ascending distance.
Min Range is optional.
/scan2 The old method of scanning.
Results will be displayed in the chat box on your HUD, and ordered by descending distance.
Min Range is optional.
/ignore Ignores the specified mass type. Names can be abbreviated to the first few characters.
usage: /ignore
ie. /ignore unkno on
Results
Results will be displayed in order of range, along with an estimated mass and heading.
#3: Rn:300.37m, El:61.97°, Az:-156.77° : Stationary Large
#2: Rn:226.97m, El:78.01°, Az:96.01° : Stationary Large
#1: Rn:208.41m, El:-87.14°, Az:-77.19° : Drifting Junk
Scan range: 50000m : 3 derelict masses detected.
Range (rn) range is displayed in meters, distance to you the player (not the antenna).
Elevation (el) is displayed in degrees. -pitch down, or +pitch up.
Azimuth (az) is displayed in degrees. -yaw left, +yaw right.
Understanding Ship navigation
Azimuth and elevation are angles used to define the apparent position of an object in space, relative to a specific observation point. Usually the observer, in this case the player (and the player's crosshair).
The azimuth (az) angle is the compass bearing, relative to true north. In this case, the current direction that the player is facing. As seen from above the observer, compass bearings are measured clockwise in positive degrees from north. Azimuth angles can thus range from 0 degrees (north) through +90 (east), +/-180 (south), -90 (west).
In aeronautics to turn a craft in this direction is commonly called Yaw. Ie., to Yaw your craft left and right.
The elevation (el) angle, also called the attitude, of an observed object is determined by first finding the compass bearing on the horizon relative to true north, and then measuring the angle between that point and the object, from the reference frame of the observer. Elevation angles for objects above the horizon range from 0 (on the horizon) up to 90 degrees (at the zenith). The range of the elevation coordinate is extended downward from the horizon to -90 degrees (the nadir).
In aeronautics to turn a craft in this direction is commonly called Pitch. Ie., to Pitch your craft up and down.
Reference: http://steamcommunity.com/sharedfiles/f ... =364731781
How to scan Exploration ship
Re: How to scan Exploration ship
Thanks for the guide.emaewind84 wrote: ↑Sun Mar 01, 2015 10:33 amThe Exploration mode now features ship that can be quite hard to find.
The scan will use the largest working antenna on your ship or station, and look for any derelicts within range of your Radio Antenna.
That is, ships and stations that are unpowered AND unowned.
Unpowered means no active reactors. Solar panels are not considered as they cannot be turned off.
Powered ships will be ignored.
Any ships with cubes that are owned will be ignored.